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Card TextEdit

Energy Flow
Ready a Unit. If you do, you may spend one Unit of level II or less in each other player's Unit area.
Energy Steal
Ready a Unit. If you do, that Unit also gets Healed, and you may spend one unit of level III or less in each other player's Unit area.

Additional Info & ExplanationsEdit

Per the FAQ at BGG, using this spell does not give you any benefit of spending the other player's units. You just place the command token on the unit.